Wednesday, September 7, 2011

Violent, Visible Death

One of the vices that I have reacquired since returning to the US are computer games.  In part it is because I built a new desktop that can run current generation games relatively well, and in part because of the beautiful abomination that is Steam.  Regardless, I have been playing more computer games now than any time since graduate school, including exploration of some smaller indie titles.  At some point I hope to post some micro-reviews of games I have played in the last year, but I thought I would mention my latest drug: Space Marine.

Space Marine is a first/third-person shooter based on the highly successful Games Workshop property called Warhammer 40,000.  Warhammer 40K is a table-top wargame (one that I have dabbled in twice, but I could not afford it, nor could I bring myself to do all the painting -- I like a well-painted army, but painting 5 guys is my idea of fun, not 50) that has moved into other media, including a number of successful computer games.  To make a long story short, during development, the game developers said that one of their design principles was "Visible, Violent Death."  Well, nothing sums that up better than nailing an Ork to the ground with a glowing power axe through his foot, then grabbing his upper and lower jaws and ripping them apart.  Wow.

If you are a fan of the Warhammer 40K intellectual property, this game is worth checking out.  If only to ram a chainsword through an Ork.  Yes, you read that correctly -- a chainsword.  As in a sword that is also a chainsaw.

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